Basic Squash Rules
These basic squash rules are straightforward and uncomplicated. The game of Squash begins by spinning a racket on its nose, equivalent to flipping a coin. There is a logo on the grip of the racket and the players guess if the logo will land up or down. The winner serves first.
- Serving the ball. The ball is put into play by a player serving it from the service box. There are two service boxes, one on each side at the back of the court. The player stands with at least one foot in the service box and may serve only once. The ball must hit the front wall above the service line and bounce in the opposite quarter court to be a legal serve. If a serve hits a side wall before hitting the front wall it is illegal and the other player win the serve.
- Play begins. The opponent has the option of returning the serve before it hits the ground to begin a volley. In normal play, the ball may hit any wall any number of times after it hits the front wall. After the serve, the ball can hit any of the side walls before hitting the front wall. A player never hits the ball twice in a row.
- Rally. A rally is both players exchanging shots. A rally ends if the ball bounces twice, the ball hits the tin (the space under the service line), the ball hits outside the out lines marked in red, or there is interference.
- Scoring. Traditionally, a Squash game scores to eleven points or (PAR) point-a-rally meaning a point is awarded for each rally to the player who wins the rally. Winner of the rally serves even if the rally started on a serve from the rally winner. When services changes it is called “hand-out” and the player serving picks which side of the court to serve from. A match is best of five games.
- Hitting another player. If an opponent hits a player, his racket, or his clothing, with the ball before the ball hits the front wall the rally stops. If the player that was hit was blocking the path to the ball the point is (Let) played again. A Let is actually an undecided rally that won’t count. If the opponent keeps a player from being able to swing at the ball then a stroke (point) goes to the player who could not swing.
- Turning. A player can “turn” 360 degrees, one spin around, during play. If an opponent is hit by the ball after a “turn” the player hit is awarded a stroke unless the player attempted to block the shot, then the point goes to the player who hit the shot.