Learning how to play street craps is a lot easier than the complex rules of a craps game in a Vegas casino. Street craps has a much faster pace than it's grandiose Vegas counterpart. Street Craps also gives the players more input into what goes on in the game. If you don't want to get cheated, it's up to you, the individual, to monitor each and every facet of the game. Lucky for you, street craps doesn't have too many facets. Lets get on it. OK all of you would be hood gamblers, let's learn to play street craps.
- The shooter. The street craps game begins with the shooter placing a bet on whether or not he'll be able to roll one number, then roll that number again without rolling a seven or eleven. Because this is street craps, there are slang terms related to this action. Calling "pass" "I do" or any number of slang phrases means the shooter is betting that they will be able to land the number twice. If they call "don't pass" or "don't" or other negative terms, it means they're betting that they wont be able to hit the same number twice without rolling a seven or an eleven.
- The other betters. Before the shooter rolls, the other betters will also place wagers based on the whether or not they think the shooter will roll a single number twice without hitting a seven or eleven. The rotation goes to the left.
- Matching bets. The shooter will place his wager down. It's up to the rest of the players involved to cover his bet. The people involved with the roll usually split the covering wager equally among them. Although, it isn't out of the ordinary for one person to big up a bigger portion of the matching bet in a game of street craps. This also means that the player with the bigger portion gets a bigger portion of the winnings, that is, if the shooter doesn't win it all.
- Rolling. If the shooter rolls a two, three, or twelve, then all the players that made negative bets (don't pass) get paid. If the shooter rolls a seven or eleven, then the positive betters are winners. If any other number is rolled, its up to the shooter to roll that number again. The shooter keeps rolling as long as the two, three, and twelve aren't rolled (in which case the shooter's turn is over). The amount of money continues to raise until the shooter hits a seven or eleven in which case the positive betters (pass) are paid out. If seven or eleven is rolled again the shooter's turn is over and the positive betters lose. The dice is then passed to the left and the cycle begins again.
- Alternate betting. In a game of street craps, it's not uncommon for side bets to be made on nearly anything that can be wagered for. People bet on specific numbers being landed and a host of other things. There's a lot of money to be made because of the flexibility of the game.