Wondering how to solve a Rubik’s Cube for beginners? The Rubik’s Cube is a simple yet complex mechanical puzzle invented in 1974 by the Hungarian artist Erno Rubik. The Ideal Toy Corporation licensed the puzzle in 1980. The original 3X3X3 version features six solid colors: red, yellow, blue, white, orange, and green. Rubik’s Cube has been frustrating gamers for thirty years, yet many brave people are still up for the challenge. If you want to spend hours or days twisting and turning the cube to align the colors, go right ahead. For those Rubix Cube beginners check out the tips below.
To solve a Rubik's Cube you will need:
- The original Rubik’s Cube game (3X3X3)
- A puzzle-solving algorithm (available online)
- An official solving video (available online)
- Solving a Rubik’s Cube requires a puzzle-solving algorithm. Gamers can find a number of different algorithms online for free. Algorithms provide step-by-step directional moves necessary to successfully solve a Rubik’s Cube puzzle. If you require a visual aid, you can find several solving videos online, as well.
- Prime the cube. To prime a Rubik’s Cube, pick a corner square (or cubie) for the upper right hand corner of the cube front. Then turn the cube around until the top color of your selected cube matches the center square on the top.
- Place the top corners. With the first corner primed, solve the other three corners of the cube top. Move the entire cube (not just rows or columns) until the corners are the same color as the center square.
- Place the corners on two sides. Once the top corners are placed, start the process with two other sides (the front and right sides, for example). Use a puzzle-solving algorithm to complete this part of the puzzle. Use your Internet browser’s search function to find an algorithm for your version of Rubik’s Cube.
- Place the edges to finish the top layer. Locate the target edge cubies to finish the top layer. If your moves trap you, refer to the puzzle-solving algorithm for the proper directions to move the cubies.
- Align the centers on two sides. The next challenge is aligning the centers on your two sides (front and right) to match the top layers on those sides. Your moves should form a Half-T and then a Full-T. The puzzle-solving algorithms will guide you through the process.
- Turn the cube upside down. After you have solved the top and middle layers, turn the cube upside down. Solve the corners of the bottom side first. This will necessitate moving some of the cubies on a completed side to line everything up. Your algorithm, along with an official problem-solving video, will help. Do a browser search to find a video.
- Prepare the remaining two sides. After you have completely finished the last layer corners on the fourth side of the Rubik’s Cube, prepare the remaining sides. Use a repositioning algorithm to finish the edges.
- Solve the puzzle. To solve a Rubik’s Cube, look at the remaining unfinished layer. It will have an “H” pattern or a “Fish” pattern. The “H” pattern requires placing two cubies on opposite sides of the face. The “Fish” pattern requires placing two cubies on adjacent sides of the face. Each pattern requires a different algorithm. Follow the correct steps for your particular pattern and, voila!, you just solved a Rubik’s Cube!
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