Before you start a game of Elder Scrolls IV, be sure to read up on some Oblivion hints. The Elder Scrolls IV: Oblivion is a 2006 video game developed by Bethesda Studios and published by Bethesda Softworks. It was critically acclaimed upon release, and Oblivion continues to be marked as one of the highlights of the fantasy-role-playing genre of games to this day. If you'd like some Oblivion hints before beginning your journey, check out this list below.
- Save often. Like other games made by Bethesda Studios with the same engine ("Fallout 3", "Fallout: New Vegas"), Oblivion features the death of the player character. In other words, you can die and will often find yourself "outgunned". Keep that in mind, and press 'start' to save regularly.
- Look at your items. You can only carry a certain amount of items in your inventory. This amount is determined by the weight of the item, your strength, skills, and a variety of other attributes. In the lower left-hand corner of your inventory you can see just how much you can take on. Sell items you don't need and store others in your house.
- Don't neglect certain skills. While on your Oblivion journey, you will be more than tempted to ignore certain skills. Warriors, for example, might not care for magic, while shooters might forget about their strength skill. Your character will need certain magic at times (restoring health quickly), strength (carrying items), and even sneaking traits (to get away easily).
- Easily raise your athletics skill. While athletics isn't that important, for obvious reasons, you can easily raise it. Just run around and discover new locations, or just run (period). This will help when it comes time to level up.
- Easily raise your acrobatics skill. Jump! No, not like the song, just jump around. While you are running and raising your athletics skill, just jump and run. You can jump at almost anytime, and it gives you something to do while jogging around Cyrodiil.
- Buy a house. Throughout side quests, guild quests, and even just by accident, you will come across the opportunity to purchase a home. You will need a house to store your treasures from adventuring, so don't shy away from the idea of purchasing one. A room will often be given to you when you become head of a factions (such as the Mages Guild).
- Get a horse. After your athletics skill is sufficiently high, go ahead and invest in a horse for your Oblivion travels. If you reach the rank of Silencer of the Dark Brotherhood, you'll get the dark horse Shadowmere. She is superb to almost all other horses in speed, and can aid you in a fight. She also does not die.
- Become 25% vampire. You will have the option, multiple times in Oblivion, to become a vampire. Whether it's through contact with one (i.e. a fight) or voluntarily (such as Vicente Valtieri's offer), you can become a vampire. Be warned, increasing your vampirism beyond 25% will cause you to be hurt by sunlight. Do not sleep to avoid the transition to 50%, 75%, or 100% vampire. This way, you get the vampire advantages, with minimal disadvantages.
- Buy armor and weapons often. Don't be a fool and think you can complete the whole Oblivion storyline and subsequent quests without ever wearing appropriate armor. For example, a level twenty can don Daedric Armor, which is both awesome and hardy against Oblivion enemies. Visit your local shops and be sure to loot enemies whenever they fall.
- Try to be in more than one guild. If the the Fighter's Guild doesn't interest you, who says you have to only select that one? It is possible to be the Gray Fox, Arch Mage, and even Arena Champion. So saddle up on a variety of quests and come back when you feel like it.
There are a lot of Oblivion hints, mainly because the game is so vast. You will be sucked in to the adventure and excitement awaiting inside the world of the Elder Scrolls. Henceforth, you shall wear your Ebony armor, equip your Bow of Glacier, and remember these Oblivion hints on your journey. Good luck, young inhabitant of Tamriel.